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Market
|
Minion
|
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[Source_Reward:3]
SOURCE REWARD
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Talents for Fashioner
Basic
Improve
Description
When this unit ends its movement adjacent to a friendly spire, you may spend 2 Source to add any upgrade to that spire, ignoring upgrade capacity
AI Description
The first time each wave that this unit ends its movement adjacent to a friendly spire, add an attack upgrade to the bottom of that spire, ignoring upgrade capacity.
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Market
|
Minion
|
|
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[Source_Reward:2]
SOURCE REWARD
|
Forest
|
Talents for Fyreie
Basic
Flying
Description
Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
AI Description
This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
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Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
Forest
|
Talents for Graft Watchers
Basic
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
Lookout #
Description
At the start of your turn, you may look at any number of landmarks within # hexes of this unit or spire. This is not considered exploring.
AI Description
Talent does not trigger for AI units.
Spire Shot
Description
This unit may move onto friendly non–fortress spires. While on a spire, this unit gains +1 Range. The spire is inactive while this unit is on top.
AI Description
Talent does not trigger for AI units.
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|
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Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Harold the Herald
Basic
Summon Hero
Description
Before or after its movement, a hero adjacent to this chip may spend 3 Source to teleport another hero to a valid hex adjacent to this chip.
AI Description
Talent does not trigger for AI units or spires.
Incorporeal
Description
This unit may move through opposing units but cannot end its movement on the same hex as another unit. Steal 1 Source from the controlling faction of each active unit it passes through.
AI Description
This unit can move through units and will do so if able to do so while adhering to AI movement rules. It cannot end its movement on the same hex as another unit. Opposing factions will lose 1 Source for each of their units that is passed through.
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Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
Talents for Infiltrator
Basic
Scatter
Description
Grouped only. Before or after this unit’s movement, it may leave its group. If it does, place it on a valid adjacent hex and reveal the next unit in the group.
AI Description
Grouped only. After this unit’s movement, if it is adjacent to an opposing unit or spire and a valid hex, it will leave its group. Place it on the valid adjacent hex and reveal the next unit in the group.
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|
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Market
|
Minion
|
|
|
[Source_Reward:1]
SOURCE REWARD
|
Mountain
|
Talents for Mountaineer
Basic
Hunter
Description
When attacking a landmark, deal +1 damage.
AI Description
When attacking a landmark, deal +1 damage.
|
|
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Market
|
Minion
|
|
|
[Source_Reward:4]
SOURCE REWARD
|
Plains
|
Talents for Mystic Priest
Basic
Magic-like Missile
Description
Once per turn. Before or after this unit’s movement, you may spend 2 Source to deal 1 damage to a unit up to 3 hexes away.
AI Description
After this unit’s movement, it will deal 1 damage to the opposing unit with the most health that is up to 3 hexes away.
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|
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Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
|
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Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
Forest
|
Talents for Omen Rider
Basic
Relentless
Description
As this unit’s retaliation, roll the spire attack die to determine how much damage it deals. Continue rolling the die until you roll a blank or a 2. Then, deal damage equal to the total amount rolled.
AI Description
As this unit’s retaliation, roll the spire attack die to determine how much damage it deals. Continue rolling the die until you roll a blank or a 2. Then, deal damage equal to the total amount rolled.
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|
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Market
|
Minion
|
|
|
[Source_Reward:1]
SOURCE REWARD
|
|
|
|
Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Portal Hopper
Basic
Camouflage
Description
Units and spires must be adjacent to this unit or spire in order to attack it.
AI Description
Units and spires must be adjacent to this unit or spire in order to attack it.
Incorporeal
Description
This unit may move through opposing units but cannot end its movement on the same hex as another unit. Steal 1 Source from the controlling faction of each active unit it passes through.
AI Description
This unit can move through units and will do so if able to do so while adhering to AI movement rules. It cannot end its movement on the same hex as another unit. Opposing factions will lose 1 Source for each of their units that is passed through.
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|
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Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Radical Pacifist
Basic
Anti-Brawnen
Description
This unit cannot be deployed by the brawnen faction.
AI Description
If the brawnen faction would select this unit for deployment, discard it and replace it with the top merc minion from the market stack.
Anti-Heirs
Description
This unit cannot be deployed by the heir faction.
AI Description
If the heir faction would select this unit for deployment, discard it and replace it with the top merc minion from the market stack.
Fair Fight
Description
This unit’s attack stat is equal to that of the unit it is attacking or retaliating against.
AI Description
This unit’s attack stat is equal to that of the unit it is attacking or retaliating against.
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|
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Market
|
Minion
|
|
|
[Source_Reward:1]
SOURCE REWARD
|
Water
|
Talents for Renegade
Basic
Flying
Description
Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
AI Description
This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
Anti-Heirs
Description
This unit cannot be deployed by the heir faction.
AI Description
If the heir faction would select this unit for deployment, discard it and replace it with the top merc minion from the market stack.
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|
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Market
|
Minion
|
|
|
[Source_Reward:4]
SOURCE REWARD
|
|
Talents for Scotth the Great
Basic
Back to the Future
Description
Once per wave. At the end of your turn during the Onslaught Phase, this unit may move and attack even if it has already done so this turn.
AI Description
Once per wave. At the first opportunity it can, at the end of this faction’s turn during the Onslaught Phase, this unit will move and attack even if it has already done so this turn, if doing so would result in it defeating an opposing unit.
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|
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Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Source Miner
Basic
Reap
Description
Once per wave. If this unit is adjacent to a Source well, spire, or landmark, you may gain D6 Source.
AI Description
Talent does not trigger for AI units.
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|
|
Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Source Sniper
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
|
|
|
Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Timothy III, Esq.
Basic
Battle Hardened
Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
AI Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
Quick Counter
Description
When this unit is attacked by an adjacent unit, this unit deals its retaliation damage first. If the attacker is not defeated, it deals its attack damage as normal.
AI Description
When this unit is attacked by an adjacent unit, this unit deals its retaliation damage first. If the attacker is not defeated, it deals its attack damage as normal.
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|
|
Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
|
|
|
Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Zerker Rebel
Basic
Armored
Description
When this unit is attacked, reduce damage by 1.
AI Description
When this unit is attacked, reduce damage by 1.
Anti-Brawnen
Description
This unit cannot be deployed by the brawnen faction.
AI Description
If the brawnen faction would select this unit for deployment, discard it and replace it with the top merc minion from the market stack.
|
|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:1]
ATTACK
[Range_Upgrade_Stat:3]
RANGE
[Upgrade_Capacity:4]
UPGRADE CAPACITY
|
[Source_Cost:6]
SOURCE COST
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Babel
Basic
Lookout #
Description
At the start of your turn, you may look at any number of landmarks within # hexes of this unit or spire. This is not considered exploring.
AI Description
Talent does not trigger for AI units.
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Market
|
Spire
|
|
[Fortification_Upgrade_Stat:1]
FORTIFICATION
[Attack_Upgrade_Stat:3]
ATTACK
|
[Source_Cost:5]
SOURCE COST
[Source_Reward:4]
SOURCE REWARD
|
|
|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:2]
ATTACK
[Range_Upgrade_Stat:1]
RANGE
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Cost:4]
SOURCE COST
[Source_Reward:4]
SOURCE REWARD
|
|
Talents for Brick and Mortars
Basic
Splash
Description
When this unit or spire attacks, it may also deal 1 damage to all units adjacent to its target.
AI Description
When this unit or spire attacks, it will also deal 1 damage to all units adjacent to its target if doing so would damage at least one opposing unit.
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|
|
Market
|
Spire
|
|
[Fortification_Upgrade_Stat:2]
FORTIFICATION
[Upgrade_Capacity:3]
UPGRADE CAPACITY
|
[Source_Cost:1]
SOURCE COST
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Claus Spire
Basic
Refinery
Description
At the end of each wave, gain 2 Source.
AI Description
Talent does not trigger for AI spires.
|
|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:2]
ATTACK
|
[Source_Cost:4]
SOURCE COST
[Source_Reward:4]
SOURCE REWARD
|
|
Talents for Converted Gateport
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
Riftwalk
Description
Units may move onto this chip as if it were a path hex. Units that move onto this chip are teleported to another chip with Riftwalk of the controlling faction’s choice, if able. If the destination chip is currently occupied by another unit or group of units, those units are defeated. Defeating opposing grouped units this way grants the reward for only the top unit.
AI Description
Units may move onto this chip as if it were a path hex. Units that move onto this chip are teleported to another chip with Riftwalk. If the destination chip is currently occupied by another unit or group of units, those units are defeated. AI units will use Riftwalk in their movement if doing so would result in greater progress being made than not using it, and if they have enough movement to move off of the chip they teleport to.
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|
|
Market
|
Spire
|
|
[Fortification_Upgrade_Stat:1]
FORTIFICATION
[Attack_Upgrade_Stat:2]
ATTACK
[Range_Upgrade_Stat:2]
RANGE
|
[Spire_Reward:1]
SPIRE REWARD
|
|
Talents for Crosspire
Basic
Repeater
Description
Once per turn. After this spire attacks a unit but does not defeat it, this spire may make an additional attack.
AI Description
Once per turn. After this spire attacks a unit but does not defeat it, it makes an additional attack.
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
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|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:1]
ATTACK
[Range_Upgrade_Stat:4]
RANGE
[Upgrade_Capacity:4]
UPGRADE CAPACITY
|
[Source_Cost:3]
SOURCE COST
[Source_Reward:1]
SOURCE REWARD
|
|
Talents for Death's Javelin
Basic
Directional Attack
Description
When this spire is constructed, point its arrow ^ at an adjacent hex. This spire may only attack opposing units along the line of hexes in the indicated direction.
AI Description
Talent does not trigger for AI spires
|
|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:2]
ATTACK
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Cost:3]
SOURCE COST
[Spire_Reward:1]
SPIRE REWARD
|
|
Talents for Elder Battlespire
Basic
Repeater
Description
Once per turn. After this spire attacks a unit but does not defeat it, this spire may make an additional attack.
AI Description
Once per turn. After this spire attacks a unit but does not defeat it, it makes an additional attack.
Swindle
Description
When this unit attacks or retaliates against faction units, do not deal damage. Instead, steal 1 Source from that faction for each damage that would have been dealt.
AI Description
When this unit attacks or retaliates against faction units, it does not deal damage. Instead, the attacked faction loses 1 Source for each damage that would have been dealt.
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|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:2]
ATTACK
[Range_Upgrade_Stat:1]
RANGE
|
[Source_Cost:6]
SOURCE COST
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Glade of Blades
Basic
Silencer
Description
If this spire rolls a miss or a 2 on any of its attack dice, its target cannot attack for the remainder of the turn.
AI Description
If this spire rolls a miss or a 2 on any of its attack dice, its target cannot attack for the remainder of the turn.
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
|
|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:3]
ATTACK
[Range_Upgrade_Stat:2]
RANGE
|
[Source_Cost:3]
SOURCE COST
[Source_Reward:1]
SOURCE REWARD
|
|
Talents for Mechanical Altitude
Basic
Degradation
Description
After this spire attacks, remove its bottom 2 upgrades.
AI Description
After this spire attacks, remove its bottom 2 upgrades.
|
|
|
Market
|
Spire
|
|
[Attack_Upgrade_Stat:1]
ATTACK
[Range_Upgrade_Stat:2]
RANGE
|
[Source_Cost:4]
SOURCE COST
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Modified Prism
Basic
Multi-Target
Description
When this spire fires, it rolls its spire attack dice once and applies the damage to all of the current player’s units within its range.
AI Description
When this spire fires, it rolls its spire attack dice once and applies the damage to all of the current player’s units within its range.
|