At the end of this unit's movement, you may spend 3 Source to deal 3 damage to all adjacent units, spires, and fortress gates. Then, return this minion to your barracks.
At the end of this unit's movement, if it is adjacent to an opposing fortress gate or if it has 2 health or less and is adjacent to an opposing unit or spire, it will deal 3 damage to all adjacent units, spires, and fortress gates. Then, return this minion to its barracks.
When an opposing unit without Flying moves onto a hex adjacent to this unit, this unit deals the opposing unit 1 damage.
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