|
|
Market
|
Hero
|
|
|
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:4]
SOURCE REWARD
|
Mountain
|
Talents for Callus
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
Spire Shot
Description
This unit may move onto friendly non–fortress spires. While on a spire, this unit gains +1 Range. The spire is inactive while this unit is on top.
AI Description
Talent does not trigger for AI units.
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Market
|
Hero
|
|
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Command_Stat:4]
COMMAND POINTS
|
Forest
|
Talents for Carbonne
Basic
Battle Hardened
Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
AI Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
Capture
Description
After this unit defeats an opposing faction minion, you may place that minion beside your fortress. When the minion’s controlling faction damages your fortress gate, return the minion to its barracks. You can have a maximum of 3 minions captured from each faction at a time.
AI Description
After this unit defeats an opposing faction minion, place that minion beside this faction’s fortress. When the minion’s controlling faction damages this faction’s fortress gate, return the minion to its barracks. This faction can have a maximum of 3 minions captured from each faction at a time.
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Market
|
Hero
|
|
[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
Forest
|
|
|
Market
|
Hero
|
|
|
[Command_Stat:5]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
Forest
|
Talents for Feenix
Basic
Quick Strike
Description
This unit may attack prior to spires firing.
AI Description
This unit attacks prior to spires firing.
Swindle
Description
When this unit attacks or retaliates against faction units, do not deal damage. Instead, steal 1 Source from that faction for each damage that would have been dealt.
AI Description
When this unit attacks or retaliates against faction units, it does not deal damage. Instead, the attacked faction loses 1 Source for each damage that would have been dealt.
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|
Market
|
Hero
|
|
[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
Talents for Kroob
Basic
Prepared
Description
When this unit is dealt retaliation damage by another unit, reduce the damage by 1.
AI Description
When this unit is dealt retaliation damage by another unit, reduce the damage by 1.
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|
|
Market
|
Hero
|
|
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
Water
|
Talents for Lhadnil
Basic
Channel
Description
Each time this unit is attacked, gain 2 Source.
AI Description
Talent does not trigger for AI units.
Healing
Description
At the start of your turn, this unit recovers 1 health.
AI Description
At the start of this faction’s turn, this unit recovers 1 health.
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|
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Market
|
Hero
|
|
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
Water
|
Talents for Londil
Basic
Leech
Description
After this unit attacks or retaliates, it recovers health up to the amount of damage dealt.
AI Description
After this unit attacks or retaliates, it recovers health up to the amount of damage dealt.
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Market
|
Hero
|
|
[Upgrade_Capacity:3]
UPGRADE CAPACITY
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:1]
SOURCE REWARD
|
Plains
|
Talents for Lostomire
Basic
Assist
Description
When an adjacent friendly unit defeats an opposing unit or spire, this unit may level up.
AI Description
This unit starts with an attack upgrade. It will end its movement adjacent to a friendly unit if it is able to do so while adhering to AI movement rules. When an adjacent friendly unit defeats an opposing unit or spire, this unit gains an attack upgrade.
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Market
|
Hero
|
|
[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Command_Stat:5]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
Mountain
|
Talents for Roa
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
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|
|
Market
|
Hero
|
|
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:4]
SOURCE REWARD
|
Forest
|
Talents for Yewsel
Basic
Assault
Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
AI Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
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|
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Market
|
Minion
|
|
|
[Command_Stat:1]
COMMAND POINTS
|
|
Talents for Anarchist
Basic
Anarchy
Description
Before this unit’s movement each turn, roll the D6. On a 5 or 6, discard this unit.
AI Description
Before this unit’s movement each turn, roll the D6. On a 5 or 6, discard this unit.
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|
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Market
|
Minion
|
|
|
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:1]
SOURCE REWARD
|
Forest
|
Talents for Ankarchaeologist
Basic
Devoted
Description
Ungrouped only. After or instead of its movement, this unit may be placed on an adjacent Source well. It is now considered a landmark minion that is friendly only to The Uprising. As a build option during the Build Phase, you may return this minion to your barracks to construct a spire on the Source well, ignoring influence restrictions.
AI Description
Talent does not trigger for AI units.
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Market
|
Minion
|
|
|
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Combatant
Basic
Fair Fight
Description
This unit’s attack stat is equal to that of the unit it is attacking or retaliating against.
AI Description
This unit’s attack stat is equal to that of the unit it is attacking or retaliating against.
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|
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Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
|
|
|
|
Market
|
Minion
|
|
|
[Command_Stat:6]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Elite Duelist
Basic
Assault
Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
AI Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
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|
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Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Emissary
Basic
Dexterity
Description
If damage from a retaliating unit would defeat this unit, instead reduce the damage to 0.
AI Description
If damage from a retaliating unit would defeat this unit, instead reduce the damage to 0.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Fallen Taproot
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Fashioner
Basic
Improve
Description
When this unit ends its movement adjacent to a friendly spire, you may spend 2 Source to add any upgrade to that spire, ignoring upgrade capacity
AI Description
The first time each wave that this unit ends its movement adjacent to a friendly spire, add an attack upgrade to the bottom of that spire, ignoring upgrade capacity.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
Talents for Fyreie
Basic
Flying
Description
Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
AI Description
This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
Talents for Infiltrator
Basic
Scatter
Description
Grouped only. Before or after this unit’s movement, it may leave its group. If it does, place it on a valid adjacent hex and reveal the next unit in the group.
AI Description
Grouped only. After this unit’s movement, if it is adjacent to an opposing unit or spire and a valid hex, it will leave its group. Place it on the valid adjacent hex and reveal the next unit in the group.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:1]
SOURCE REWARD
|
Mountain
|
Talents for Mountaineer
Basic
Hunter
Description
When attacking a landmark, deal +1 damage.
AI Description
When attacking a landmark, deal +1 damage.
|
|
|
Market
|
Minion
|
|
|
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
|
|
Market
|
Minion
|
|
|
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
Forest
|
Talents for Omen Rider
Basic
Relentless
Description
As this unit’s retaliation, roll the spire attack die to determine how much damage it deals. Continue rolling the die until you roll a blank or a 2. Then, deal damage equal to the total amount rolled.
AI Description
As this unit’s retaliation, roll the spire attack die to determine how much damage it deals. Continue rolling the die until you roll a blank or a 2. Then, deal damage equal to the total amount rolled.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Portal Hopper
Basic
Camouflage
Description
Units and spires must be adjacent to this unit or spire in order to attack it.
AI Description
Units and spires must be adjacent to this unit or spire in order to attack it.
Incorporeal
Description
This unit may move through opposing units but cannot end its movement on the same hex as another unit. Steal 1 Source from the controlling faction of each active unit it passes through.
AI Description
This unit can move through units and will do so if able to do so while adhering to AI movement rules. It cannot end its movement on the same hex as another unit. Opposing factions will lose 1 Source for each of their units that is passed through.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:5]
COMMAND POINTS
[Source_Reward:1]
SOURCE REWARD
|
Water
|
Talents for Renegade
Basic
Flying
Description
Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
AI Description
This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
Anti-Heirs
Description
This unit cannot be deployed by the heir faction.
AI Description
If the heir faction would select this unit for deployment, discard it and replace it with the top merc minion from the market stack.
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|
|
Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Source Sniper
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
|
|
|
Market
|
Minion
|
|
|
[Command_Stat:3]
COMMAND POINTS
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Zerker Rebel
Basic
Armored
Description
When this unit is attacked, reduce damage by 1.
AI Description
When this unit is attacked, reduce damage by 1.
Anti-Brawnen
Description
This unit cannot be deployed by the brawnen faction.
AI Description
If the brawnen faction would select this unit for deployment, discard it and replace it with the top merc minion from the market stack.
|
|
|
Market
|
Spire
|
|
[Range_Upgrade_Stat:3]
RANGE
[Upgrade_Capacity:4]
UPGRADE CAPACITY
|
[Source_Cost:6]
SOURCE COST
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Babel
Basic
Lookout #
Description
At the start of your turn, you may look at any number of landmarks within # hexes of this unit or spire. This is not considered exploring.
AI Description
Talent does not trigger for AI units.
|
|
|
Market
|
Spire
|
|
[Fortification_Upgrade_Stat:1]
FORTIFICATION
|
[Source_Cost:5]
SOURCE COST
[Source_Reward:4]
SOURCE REWARD
|
|
|
|
Market
|
Spire
|
|
[Range_Upgrade_Stat:1]
RANGE
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Cost:4]
SOURCE COST
[Source_Reward:4]
SOURCE REWARD
|
|
Talents for Brick and Mortars
Basic
Splash
Description
When this unit or spire attacks, it may also deal 1 damage to all units adjacent to its target.
AI Description
When this unit or spire attacks, it will also deal 1 damage to all units adjacent to its target if doing so would damage at least one opposing unit.
|