False Messiah

The Graft logo The Graft
Minion
1
QTY
Path
TERRAIN
[Health_Stat:5]
HEALTH
[Attack_Stat:3]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:6]
COMMAND POINTS
[Source_Reward:4]
SOURCE
REWARD
Talents
2
Immolate
Description

If this unit is adjacent to an opposing fortress gate at the end of its movement, it deals damage equal to its current health to all adjacent units, spires, and the fortress gate. Then, it is defeated.

AI Description

AI If this unit is adjacent to an opposing fortress gate at the end of its movement, it deals damage equal to its current health to all adjacent units, spires, and the fortress gate. Then, it is defeated.

Healing
Description

At the start of your turn, this unit recovers 1 health.

AI Description

AI At the start of this faction’s turn, this unit recovers 1 health.

Promoted

False Messiah - [Promotion_Star]

The Graft logo The Graft
Minion
1
QTY
Plains
Plains
TERRAIN
[Health_Stat:5]
HEALTH
[Attack_Stat:3]
ATTACK
[Movement_Stat:3]
MOVEMENT
[Command_Stat:6]
COMMAND POINTS
[Source_Reward:6]
SOURCE
REWARD
Talents
3
Immolate
Description

If this unit is adjacent to an opposing fortress gate at the end of its movement, it deals damage equal to its current health to all adjacent units, spires, and the fortress gate. Then, it is defeated.

AI Description

AI If this unit is adjacent to an opposing fortress gate at the end of its movement, it deals damage equal to its current health to all adjacent units, spires, and the fortress gate. Then, it is defeated.

Healing
Description

At the start of your turn, this unit recovers 1 health.

AI Description

AI At the start of this faction’s turn, this unit recovers 1 health.

Armored
Description

When this unit is attacked, reduce damage by 1.

AI Description

AI When this unit is attacked, reduce damage by 1.

Unit Strategies

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