Tempest

Shada logo Shada
Hero
1
QTY
Plains
Plains
TERRAIN
Forest
Forest
TERRAIN 2
[Health_Stat:4]
HEALTH
[Attack_Stat:2]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:4]
SOURCE
REWARD
[Upgrade_Capacity:1]
UPGRADE CAPACITY
Talents
3
# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

AI This unit attacks and retaliates from up to # hex(s) away.

Air Defense
Description

This unit or spire can attack units with Flying.

AI Description

AI This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.

Twister
Description

After this unit's movement, you may select one revealed or unrevealed landmark chip within three hexes of this unit and place it on an unoccupied non-path hex adjacent to this unit.

AI Description

AI Talent does not trigger for AI units.

Promoted

Tempest - [Promotion_Star]

Shada logo Shada
Hero
1
QTY
Forest
Forest
TERRAIN
[Health_Stat:5]
HEALTH
[Attack_Stat:2]
ATTACK
[Movement_Stat:4]
MOVEMENT
[Source_Reward:3]
SOURCE
REWARD
Talents
3
# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

AI This unit attacks and retaliates from up to # hex(s) away.

Air Defense
Description

This unit or spire can attack units with Flying.

AI Description

AI This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.

Twister
Description

After this unit's movement, you may select one revealed or unrevealed landmark chip within three hexes of this unit and place it on an unoccupied non-path hex adjacent to this unit.

AI Description

AI Talent does not trigger for AI units.

Unit Strategies

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