Browse Units

Discover all units across every faction

173
Total Units
12
Factions
32
Heroes
36
Spires
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Portal

Portal

Spire
3
QTY
Refractor

Refractor

Spire
4
QTY
2
UPGRADE
CAPACITY
4
SOURCE
REWARD
Talents for Refractor
Basic
Connected
Description

Add +1 to this spire’ s upgrade capacity for each other spire with Connected in play, up to a total capacity of 5

AI Description

Add +1 to this spire’ s upgrade capacity for each other spire with Connected in play, up to a total capacity of 5

Darb

Darb

Hero
1
QTY
Water
Water
TERRAIN
3
HEALTH
1
ATTACK
2
MOVE
1
UPGRADE
CAPACITY
1
SOURCE
REWARD
Promoted Side
Water
Water
TERRAIN
3
HEALTH
1
ATTACK
2
MOVE
1
UPGRADE
CAPACITY
2
SOURCE
REWARD
Talents for Darb
Basic
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Promoted
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Dodge
Description

If damage from an attacking or retaliating unit would defeat this unit, instead reduce the damage to 0 and do not retaliate. Remove all upgrades from this unit and flip it to its basic side, keeping its current health

AI Description

If damage from an attacking or retaliating unit would defeat this unit, instead reduce the damage to 0, and do not retaliate. Remove all upgrades from this unit and flip it to its basic side, keeping its current health

Jaelana Nestor

Jaelana Nestor

Hero
1
QTY
Water
Water
TERRAIN
5
HEALTH
2
ATTACK
2
MOVE
2
UPGRADE
CAPACITY
6
COMMAND
POINTS
4
SOURCE
REWARD
Promoted Side
Water
Water
TERRAIN
5
HEALTH
2
ATTACK
3
MOVE
3
UPGRADE
CAPACITY
3
SOURCE
REWARD
Talents for Jaelana Nestor
Basic
# Elfin
Description

You may place # elfinkaze on top of this unit at the start of each Onslaught Phase, or when it is deployed if it is in your deployment stack.

AI Description

Place # elfinkaze, with their Glidebomb side face up, on top of this unit or spire at the start of each Onslaught Phase or when this unit becomes active.

Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Promoted
# Elfin
Description

You may place # elfinkaze on top of this unit at the start of each Onslaught Phase, or when it is deployed if it is in your deployment stack.

AI Description

Place # elfinkaze, with their Glidebomb side face up, on top of this unit or spire at the start of each Onslaught Phase or when this unit becomes active.

Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Keem

Keem

Hero
1
QTY
Water
Water
TERRAIN
4
HEALTH
1
ATTACK
3
MOVE
1
UPGRADE
CAPACITY
3
COMMAND
POINTS
2
SOURCE
REWARD
Promoted Side
Water
Water
TERRAIN
5
HEALTH
2
ATTACK
3
MOVE
1
UPGRADE
CAPACITY
3
SOURCE
REWARD
Talents for Keem
Promoted
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Rally
Description

When this unit defeats a unit or spire, you may promote all heir minions within 2 hexes of this unit

AI Description

When this unit defeats a unit or spire, all heir minions within 2 hexes of this unit are promoted

Elfinkaze

Elfinkaze

Minion
0
QTY
Water
Water
TERRAIN
1
HEALTH
1
ATTACK
2
SOURCE
REWARD
Talents for Elfinkaze
Basic
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Precious
Description

If elfinkaze are the only minion type in play, the wave ends. Remaining elfinkaze are returned to your barracks

AI Description

If elfinkaze are the only minion type in play, the wave ends. Remaining elfinkaze are returned to their faction’ s barracks

Roost Roam
Description

This unit moves and attacks like a hero. Its movement stat is the Roost value of the chip with which it most recently shared a hex. If this unit was not on a chip with Roost at the start of your turn, it must end its movement on a chip with Roost or use

AI Description

to move, it is defeated. It deals 2 damage to all adjacent units, fortress gates, and spires

Save
Description

this turn

AI Description

Talent does not trigger for AI units

Elfinkaze

Elfinkaze

Minion
0
QTY
Water
Water
TERRAIN
1
HEALTH
1
ATTACK
2
SOURCE
REWARD
Talents for Elfinkaze
Basic
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Precious
Description

If elfinkaze are the only minion type in play, the wave ends. Remaining elfinkaze are returned to your barracks

AI Description

If elfinkaze are the only minion type in play, the wave ends. Remaining elfinkaze are returned to their faction’ s barracks

Roost Roam
Description

This unit moves and attacks like a hero. Its movement stat is the Roost value of the chip with which it most recently shared a hex. If this unit was not on a chip with Roost at the start of your turn, it must end its movement on a chip with Roost or use

AI Description

to move, it is defeated. It deals 2 damage to all adjacent units, fortress gates, and spires

Glidebomb
Description

After or instead of this unit’ s movement, you may defeat it. If you do, deal 2 damage to all adjacent units, fortress gates, and spires

AI Description

side face up, on top of this unit or spire at the start of each Onslaught Phase or when this unit becomes active. # Range This unit attacks and retaliates from up to # hexes away. # Roost Any number of elfinkaze may share a hex with this unit or spire by moving onto it. When elfinkaze move off of this chip, they assume # as their movement stat. When this unit or spire moves, elfinkaze on it are moved with it. # Tracker Talent does not trigger for AI units

Harrier

Harrier

Minion
3
QTY
Path
TERRAIN
2
HEALTH
1
ATTACK
4
MOVE
1
COMMAND
POINTS
2
SOURCE
REWARD
Promoted Side
Path
TERRAIN
2
HEALTH
2
ATTACK
4
MOVE
1
SOURCE
REWARD
Talents for Harrier
Basic
Quick Strike
Description

This unit may attack prior to spires firing

AI Description

This unit attacks prior to spires firing

Promoted
Quick Strike
Description

This unit may attack prior to spires firing

AI Description

This unit attacks prior to spires firing

Humminger

Humminger

Minion
2
QTY
Path
TERRAIN
3
HEALTH
2
ATTACK
2
MOVE
4
COMMAND
POINTS
2
SOURCE
REWARD
Promoted Side
Water
Water
TERRAIN
3
HEALTH
2
ATTACK
2
MOVE
2
SOURCE
REWARD
Joust

Joust

Minion
2
QTY
Path
TERRAIN
3
HEALTH
2
ATTACK
2
MOVE
3
COMMAND
POINTS
2
SOURCE
REWARD
Promoted Side
Path
TERRAIN
4
HEALTH
2
ATTACK
3
MOVE
2
SOURCE
REWARD
Talents for Joust
Basic
Quick Strike
Description

This unit may attack prior to spires firing

AI Description

This unit attacks prior to spires firing

Promoted
Eager
Description

When this unit attacks a minion, displace the minion prior to dealing damage

AI Description

When this unit attacks a minion, displace the minion prior to dealing damage

Fury Kick
Description

When this unit attacks, it deals damage to all opposing units adjacent to it. Only the target unit retaliates

AI Description

When this unit attacks, it deals damage to all opposing units adjacent to it. Only the target unit retaliates

Quick Strike
Description

This unit may attack prior to spires firing

AI Description

This unit attacks prior to spires firing

Royal Talon

Royal Talon

Minion
1
QTY
Water
Water
TERRAIN
5
HEALTH
3
ATTACK
2
MOVE
5
COMMAND
POINTS
4
SOURCE
REWARD
Promoted Side
Water
Water
TERRAIN
6
HEALTH
4
ATTACK
3
MOVE
3
SOURCE
REWARD
Talents for Royal Talon
Basic
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Promoted
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Windrush

Windrush

Minion
1
QTY
Path
TERRAIN
5
HEALTH
1
ATTACK
4
MOVE
4
COMMAND
POINTS
Promoted Side
Path
TERRAIN
5
HEALTH
2
ATTACK
5
MOVE
Talents for Windrush
Basic
Transport
Description

During the Prep Phase, this unit must be grouped with exactly one minion under it. The minion grouped under this unit may have a lower movement stat

AI Description

Talent does not trigger for AI units

Assault
Description

When this unit attacks a spire, remove the bottom upgrade before dealing damage

AI Description

When this unit attacks a spire, remove the bottom upgrade before dealing damage

Promoted
Transport
Description

During the Prep Phase, this unit must be grouped with exactly one minion under it. The minion grouped under this unit may have a lower movement stat

AI Description

Talent does not trigger for AI units

Quick Strike
Description

This unit may attack prior to spires firing

AI Description

This unit attacks prior to spires firing

High Rise

High Rise

Spire
4
QTY
4
UPGRADE
CAPACITY
3
SOURCE
REWARD
Minaret

Minaret

Spire
3
QTY
1
SOURCE
REWARD
Refuge

Refuge

Spire
4
QTY
2
UPGRADE
CAPACITY
3
SOURCE
REWARD
Regal Lookout

Regal Lookout

Spire
4
QTY
1
UPGRADE
CAPACITY
1
SOURCE
REWARD
Talents for Regal Lookout
Basic
# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

This unit attacks and retaliates from up to # hex(s) away.

Netorut

Netorut

Hero
1
QTY
Mountain
Mountain
TERRAIN
3
HEALTH
1
ATTACK
3
MOVE
3
SOURCE
REWARD
Promoted Side
Mountain
Mountain
TERRAIN
4
HEALTH
1
ATTACK
3
MOVE
2
UPGRADE
CAPACITY
3
SOURCE
REWARD
Talents for Netorut
Basic
# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

This unit attacks and retaliates from up to # hex(s) away.

Hunter
Description

When attacking a landmark, deal +1 damage

AI Description

When attacking a landmark, this unit deals +1 damage

Militia Defender

Militia Defender

Minion
2
QTY
Path
TERRAIN
2
HEALTH
2
ATTACK
2
MOVE
2
COMMAND
POINTS
2
SOURCE
REWARD
Talents for Militia Defender
Basic
Air Defense
Description

This unit or spire can attack units with Flying

AI Description

This unit or spire can attack units with Flying

Militia Ranger

Militia Ranger

Minion
3
QTY
Path
TERRAIN
1
HEALTH
2
ATTACK
2
MOVE
2
COMMAND
POINTS
3
SOURCE
REWARD
Talents for Militia Ranger
Basic
Air Defense
Description

This unit or spire can attack units with Flying

AI Description

This unit or spire can attack units with Flying

# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

This unit attacks and retaliates from up to # hex(s) away.

Rebuilt Ruins

Rebuilt Ruins

Spire
2
QTY
Path
TERRAIN
1
FORTIFICATION
1
ATTACK
4
UPGRADE
CAPACITY
5
SOURCE COST
2
SOURCE
REWARD
Talents for Rebuilt Ruins
Basic
Upgrade Plans
Description

The Source cost for all upgrades added to this spire is reduced by 1

AI Description

Talent does not trigger for AI spires

Rubble Rouser

Rubble Rouser

Spire
2
QTY
2
UPGRADE
CAPACITY
3
SOURCE
REWARD
Talents for Rubble Rouser
Basic
Air Defense
Description

This unit or spire can attack units with Flying

AI Description

This unit or spire can attack units with Flying

Destroyed Waygate

Destroyed Waygate

Token
4
QTY
Path
TERRAIN
Talents for Destroyed Waygate
Basic
Desolate
Description

was Desolation) This chip does not prevent an earthscape from being placed on this hex. If an earthscape is placed on this chip, remove this chip from play

AI Description

was Desolation) This chip does not prevent an earthscape from being placed on this hex. If an earthscape is placed on this chip, remove this chip from play

Waygate

Waygate

Token
4
QTY
Path
TERRAIN
Talents for Waygate
Basic
Unstable
Description

Rift When this chip is revealed, it defeats all units and groups of units adjacent to it. The revealing player gains Source equal to the current health of all destroyed units. Then, remove this chip from play

AI Description

Talent does not trigger for AI units

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