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Market
|
Equipment
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[Source_Cost:3]
SOURCE COST
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Talents for Sourceride Boots
Basic
Speed
Description
This unit’s movement stat is increased by 1.
AI Description
This unit’s movement stat is increased by 1.
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Market
|
Equipment
|
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[Source_Cost:3]
SOURCE COST
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Talents for Stave of Anavasse
Basic
Magic-like Missile
Description
Once per turn. Before or after this unit’s movement, you may spend 2 Source to deal 1 damage to a unit up to 3 hexes away.
AI Description
After this unit’s movement, it will deal 1 damage to the opposing unit with the most health that is up to 3 hexes away.
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Market
|
Equipment
|
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[Source_Cost:2]
SOURCE COST
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Talents for Tactics Manual
Basic
Train
Description
This hero’s upgrade capacity is increased by 1.
AI Description
This hero’s upgrade capacity is increased by 1.
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Market
|
Equipment
|
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[Source_Cost:3]
SOURCE COST
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Talents for Time Vials
Basic
Back to the Future
Description
Once per wave. At the end of your turn during the Onslaught Phase, this unit may move and attack even if it has already done so this turn.
AI Description
Once per wave. At the first opportunity it can, at the end of this faction’s turn during the Onslaught Phase, this unit will move and attack even if it has already done so this turn, if doing so would result in it defeating an opposing unit.
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Market
|
Equipment
|
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[Source_Cost:2]
SOURCE COST
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Talents for Traxxyr Blood
Basic
Anarchy
Description
Before this unit’s movement each turn, roll the D6. On a 5 or 6, discard this unit.
AI Description
Before this unit’s movement each turn, roll the D6. On a 5 or 6, discard this unit.
Armored
Description
When this unit is attacked, reduce damage by 1.
AI Description
When this unit is attacked, reduce damage by 1.
Assault
Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
AI Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
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Market
|
Hero
|
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[Upgrade_Capacity:2]
UPGRADE CAPACITY
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[Source_Reward:2]
SOURCE REWARD
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Mountain
|
Talents for Barybrund
Basic
Evasive
Description
When this unit is attacked by a unit with Range, reduce the damage dealt to 1.
AI Description
When this unit is attacked by a unit with Range, reduce the damage dealt to 1.
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Market
|
Hero
|
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[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Reward:2]
SOURCE REWARD
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Water
|
Talents for Baza
Basic
Waterwalker
Description
While this unit is on a water hex, spires cannot attack it.
AI Description
If this unit can end its movement on a water hex while adhering to AI movement rules, it will do so. While this unit is on a water hex, spires cannot attack it.
Survival
Description
At the end of your turn, if this unit did not move or attack, it may recover 1 health.
AI Description
If this unit is at less than full health and would not be able to attack after moving this turn, it will not move or attack. At the end of a turn in which it does not move or attack, it recovers 1 health.
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Market
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Hero
|
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[Source_Reward:4]
SOURCE REWARD
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Mountain
|
Talents for Callus
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
Spire Shot
Description
This unit may move onto friendly non–fortress spires. While on a spire, this unit gains +1 Range. The spire is inactive while this unit is on top.
AI Description
Talent does not trigger for AI units.
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Market
|
Hero
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[Upgrade_Capacity:2]
UPGRADE CAPACITY
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Forest
|
Talents for Carbonne
Basic
Battle Hardened
Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
AI Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
Capture
Description
After this unit defeats an opposing faction minion, you may place that minion beside your fortress. When the minion’s controlling faction damages your fortress gate, return the minion to its barracks. You can have a maximum of 3 minions captured from each faction at a time.
AI Description
After this unit defeats an opposing faction minion, place that minion beside this faction’s fortress. When the minion’s controlling faction damages this faction’s fortress gate, return the minion to its barracks. This faction can have a maximum of 3 minions captured from each faction at a time.
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Market
|
Hero
|
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[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Source_Reward:3]
SOURCE REWARD
|
Forest
|
Talents for Ediin
Basic
# Tracker
Description
Instead of moving, you may teleport this unit up to # hexes. If you do, it must teleport to a valid hex adjacent to a revealed landmark minion.
AI Description
Talent does not trigger for AI units.
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Market
|
Hero
|
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[Source_Reward:3]
SOURCE REWARD
|
Forest
|
Talents for Feenix
Basic
Quick Strike
Description
This unit may attack prior to spires firing.
AI Description
This unit attacks prior to spires firing.
Swindle
Description
When this unit attacks or retaliates against faction units, do not deal damage. Instead, steal 1 Source from that faction for each damage that would have been dealt.
AI Description
When this unit attacks or retaliates against faction units, it does not deal damage. Instead, the attacked faction loses 1 Source for each damage that would have been dealt.
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Market
|
Hero
|
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[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Relic_Reward:1]
RELIC REWARD
|
Mountain
|
Talents for Flintlock
Basic
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
Camouflage
Description
Units and spires must be adjacent to this unit or spire in order to attack it.
AI Description
Units and spires must be adjacent to this unit or spire in order to attack it.
Dexterity
Description
If damage from a retaliating unit would defeat this unit, instead reduce the damage to 0.
AI Description
If damage from a retaliating unit would defeat this unit, instead reduce the damage to 0.
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Market
|
Hero
|
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[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Source_Reward:2]
SOURCE REWARD
|
Forest
|
Talents for Kroob
Basic
Prepared
Description
When this unit is dealt retaliation damage by another unit, reduce the damage by 1.
AI Description
When this unit is dealt retaliation damage by another unit, reduce the damage by 1.
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Market
|
Hero
|
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[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Source_Reward:5]
SOURCE REWARD
|
Mountain
|
Talents for Lecheez
Basic
Armored
Description
When this unit is attacked, reduce damage by 1.
AI Description
When this unit is attacked, reduce damage by 1.
Entropy
Description
If this chip’s health is reduced to exactly 1, it does not retaliate and defeats itself immediately, dealing 2 damage to all adjacent non–naroran units.
AI Description
If this chip’s health is reduced to exactly 1, it does not retaliate and defeats itself immediately, dealing 2 damage to all adjacent non–naroran units.
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Market
|
Hero
|
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[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Reward:2]
SOURCE REWARD
|
Water
|
Talents for Lhadnil
Basic
Channel
Description
Each time this unit is attacked, gain 2 Source.
AI Description
Talent does not trigger for AI units.
Healing
Description
At the start of your turn, this unit recovers 1 health.
AI Description
At the start of this faction’s turn, this unit recovers 1 health.
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Market
|
Hero
|
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[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Reward:3]
SOURCE REWARD
|
Water
|
Talents for Londil
Basic
Leech
Description
After this unit attacks or retaliates, it recovers health up to the amount of damage dealt.
AI Description
After this unit attacks or retaliates, it recovers health up to the amount of damage dealt.
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Market
|
Hero
|
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[Upgrade_Capacity:3]
UPGRADE CAPACITY
|
[Source_Reward:1]
SOURCE REWARD
|
Plains
|
Talents for Lostomire
Basic
Assist
Description
When an adjacent friendly unit defeats an opposing unit or spire, this unit may level up.
AI Description
This unit starts with an attack upgrade. It will end its movement adjacent to a friendly unit if it is able to do so while adhering to AI movement rules. When an adjacent friendly unit defeats an opposing unit or spire, this unit gains an attack upgrade.
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Market
|
Hero
|
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[Upgrade_Capacity:3]
UPGRADE CAPACITY
|
[Source_Reward:3]
SOURCE REWARD
|
Plains
|
Talents for Nogal
Basic
# Tracker
Description
Instead of moving, you may teleport this unit up to # hexes. If you do, it must teleport to a valid hex adjacent to a revealed landmark minion.
AI Description
Talent does not trigger for AI units.
Assault
Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
AI Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
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Market
|
Hero
|
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[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Reward:4]
SOURCE REWARD
|
Forest
|
Talents for Ontorsa
Basic
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
Relentless
Description
As this unit’s retaliation, roll the spire attack die to determine how much damage it deals. Continue rolling the die until you roll a blank or a 2. Then, deal damage equal to the total amount rolled.
AI Description
As this unit’s retaliation, roll the spire attack die to determine how much damage it deals. Continue rolling the die until you roll a blank or a 2. Then, deal damage equal to the total amount rolled.
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Market
|
Hero
|
|
[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Source_Reward:3]
SOURCE REWARD
|
Mountain
|
Talents for Roa
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
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|
|
Market
|
Hero
|
|
[Upgrade_Capacity:1]
UPGRADE CAPACITY
|
[Source_Reward:2]
SOURCE REWARD
|
Mountain
|
Talents for Slame
Basic
Toxic Secretion
Description
If a non–griege unit moves onto a hex adjacent to this unit, deal it 1 damage.
AI Description
If a non–griege unit moves onto a hex adjacent to this unit, deal it 1 damage.
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Market
|
Hero
|
|
[Upgrade_Capacity:2]
UPGRADE CAPACITY
|
[Source_Reward:4]
SOURCE REWARD
|
Forest
|
Talents for Yewsel
Basic
Assault
Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
AI Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
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Market
|
Minion
|
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Talents for Anarchist
Basic
Anarchy
Description
Before this unit’s movement each turn, roll the D6. On a 5 or 6, discard this unit.
AI Description
Before this unit’s movement each turn, roll the D6. On a 5 or 6, discard this unit.
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Market
|
Minion
|
|
|
[Source_Reward:1]
SOURCE REWARD
|
Forest
|
Talents for Ankarchaeologist
Basic
Devoted
Description
Ungrouped only. After or instead of its movement, this unit may be placed on an adjacent Source well. It is now considered a landmark minion that is friendly only to The Uprising. As a build option during the Build Phase, you may return this minion to your barracks to construct a spire on the Source well, ignoring influence restrictions.
AI Description
Talent does not trigger for AI units.
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Market
|
Minion
|
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|
[Source_Reward:2]
SOURCE REWARD
|
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Talents for Combatant
Basic
Fair Fight
Description
This unit’s attack stat is equal to that of the unit it is attacking or retaliating against.
AI Description
This unit’s attack stat is equal to that of the unit it is attacking or retaliating against.
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Market
|
Minion
|
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Talents for Convict
Basic
Battle Hardened
Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
AI Description
When this unit is attacked by a spire, reduce the damage dealt by 2.
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Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
|
|
|
Market
|
Minion
|
|
|
[Source_Reward:3]
SOURCE REWARD
|
|
Talents for Elite Duelist
Basic
Assault
Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
AI Description
When this unit attacks a spire, remove the bottom upgrade before dealing damage.
|
|
|
Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Emissary
Basic
Dexterity
Description
If damage from a retaliating unit would defeat this unit, instead reduce the damage to 0.
AI Description
If damage from a retaliating unit would defeat this unit, instead reduce the damage to 0.
|
|
|
Market
|
Minion
|
|
|
[Source_Reward:2]
SOURCE REWARD
|
|
Talents for Fallen Taproot
Basic
Air Defense
Description
This unit or spire can attack units with Flying.
AI Description
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
# Range
Description
This unit attacks and retaliates from up to # hex(s) away.
AI Description
This unit attacks and retaliates from up to # hex(s) away.
|