Talent Details & Unit Usage
This unit cannot gain or lose more than 1 health at a time (except during promotion). If a non-damage effect would defeat it, or if it would be forced to return it to its fortress, it instead loses 1 health and is returned to a valid perimeter hex on its starting isle (or the closest possible hex to the perimeter if no valid hexes are available).
This unit cannot gain or lose more than 1 health at a time (except during promotion). If a non-damage effect would defeat it, or if it would be forced to return it to its fortress, it will instead lose 1 health and be returned to its starting isle, placed on the same hex as during set-up (or on the closest valid hex possible).
Jan 7, 2026 at 12:52 AM
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