When a Graft minion within # hexes of this spire would be returned to its barracks after being defeated, you may place it underneath this spire instead.
When a Graft minion within # hexes of this spire would be returned to its barracks after being defeated, place it underneath this spire instead. If multiple spires can absorb the unit, the spire with the fewest upgrades will absorb it.
At the start of each of your turns during the Onslaught Phase, this spire may move onto an adjacent non–path hex.
Talent does not trigger for AI spires.
You may ignore influence restrictions when constructing this spire.
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