Talent Details & Unit Usage
At the end of this Unit's Movement, it may place itself onto a Valid Hex up to 2 hexes away, so long as that Hex is Adjacent to an Opposing Faction Minion. This Unit then deals 2 Damage to that Unit and 1 Damage to itself.
At the end of this Unit's Movement, if it is not Adjacent to an Opposing Faction Minion, this Unit will place itself on a Valid Hex up to 2 hexes away that is Adjacent to an Opposing Faction Minion. This Unit will then deal 2 Damage to the Opposing Unit and 1 Damage to itself.
Jan 6, 2026 at 9:49 PM
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