Any
Talent with the word may is optional and the controlling player can choose if they want to apply the effect. Talents and game effects that do not have the word may are considered to be always
Active and the player cannot choose to not apply the effect. If a
Talent or game effect says must, then the player is required to follow that text even if a may ability would contradict it. For example, the Brawnen
Starting Hero Awsh has the
Talent Hunter which says when
Attacking a
Landmark, this
Unit deals +1
Damage. Awsh is considered to always have Hunter
Active, so the Brawnen player cannot choose to do less
Damage. The Architect
Minion has the Builder
Talent, which says before or after this
Unit's
Movement, you may choose one of the following at no cost. The Architect has may in the
Talent's text, which means that it is allowed to choose if and when the
Talent is used. The Traxxyr Loner
Landmark has the
Talent Engage which says
Units able to
Attack this
Landmark must do so. Heroes like Awsh normally may
Attack, but because the Engage
Talent says that
Units must
Attack it, if Awsh is able to
Attack it during the
Attack step of the Brawnen's
Turn the player does not have an option.