There are 3 basic types: swamps, ruins, temples. Unique landmark types may have separate rules. Landmarks are placed facedown during setup covering
Source wells (swamp closest to each
Fortress Gate).
Unrevealed landmarks are not units and only interact via
Exploration. When explored, you may reveal (flip faceup) or keep
Unrevealed.
Revealed landmarks gain
Health equal to
Health Stat if they have one. Bronze-bordered
Revealed landmarks are landmark minions. Landmarks without borders are not units. When defeated/discarded, go to landmark discard; shuffle discard if needed. Landmarks with
Health are discarded when they lose last
Health unless a
Talent says otherwise. See also:
Exploration,
Revealed,
Source Well,
Unrevealed