Your opponents’ spires fire during your Onslaught
Turn. The player to your left checks for your units within
Range; applicable spires must
Attack. For each
Spire: choose
Target if multiple, roll
Attack dice equal to
Attack chips, deal rolled
Damage. Continue around
Turn order. Units do not retaliate against spires. Spires cannot
Attack landmarks, spires,
Fortress gates, or units of non-current players.