Units and spires must be adjacent to this unit or spire in order to attack it.
This unit may move through opposing units but cannot end its movement on the same hex as another unit. Steal 1 Source from the controlling faction of each active unit it passes through.
This unit can move through units and will do so if able to do so while adhering to AI movement rules. It cannot end its movement on the same hex as another unit. Opposing factions will lose 1 Source for each of their units that is passed through.
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