Conduit

Conduit

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Minion
2
QTY
Path
TERRAIN
[Health_Stat:3]
HEALTH
[Attack_Stat:2]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:3]
SOURCE
REWARD
Talents
1
Stasis
Description

Leaves group if grouped. After or instead of this unit’s movement, you may place it on top of an adjacent ungrouped opposing faction minion. That minion becomes inactive. Any damage dealt to this unit is removed from the inactive minion’s health. This unit must move off of the minion on the next turn in which it can make progress. It may not use Stasis that turn.

AI Description

AI Leaves group if grouped. After or instead of this unit’s movement, if it is adjacent to an ungrouped opposing faction minion, it is placed on top of that minion. That minion becomes inactive. Any damage dealt to this unit is removed from the inactive minion’s health. This unit must move off of the minion on the next turn in which it can make progress. It may not use Stasis that turn.

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