Leaves group if grouped. After or instead of this unit’s movement, you may place it underneath an adjacent ungrouped opposing faction minion. Gain control of that minion. When the controlled minion loses health or is defeated, this unit loses health or is defeated instead. When this unit is defeated, return control of the opposing minion to its owner.
Leaves group if grouped. After or instead of this unit’s movement, if it is adjacent to an ungrouped opposing faction minion, place it underneath that minion. This AI faction now controls that minion. When the controlled minion loses health or is defeated, this unit loses health or is defeated instead. When this unit is defeated, return control of the opposing minion to its owner.
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