Units and spires must be adjacent to this unit or spire in order to attack it. 3
Units and spires must be adjacent to this unit or spire in order to attack it
This unit may move through opposing units but cannot end its movement on the same hex as another unit. Steal 1 Source from the controlling faction of each active unit it passes through. 5
This unit will pass through opposing units if able to do so while adhering to AI movement rules. Opposing factions will lose 1 Source for each of their units that is passed through
Be the first to share a strategy for this unit!