Before or after this unit’ s movement, it may place a Tunnel Access chip on an adjacent non–path hex
Talent does not trigger for AI units
Ungrouped only. After this unit’ s movement, you may remove all of its health and place it on any adjacent non– path hex, ignoring terrain type. It is now inactive. At the start of your next turn, this unit flips over, recovers its full health and takes its turn normally
Leaves group if grouped. After this unit’ s movement, if it has less than its full health, remove all of its health and place it on any adjacent non-path hex, ignoring terrain type. It is now inactive. At the start of its faction’ s next turn, this unit flips over, recovers its full health and takes its turn normally
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