Mugwump

Mugwump

Griege logo Griege
Minion
1
QTY
Path
TERRAIN
[Health_Stat:3]
HEALTH
[Attack_Stat:3]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:6]
COMMAND POINTS
[Source_Reward:3]
SOURCE
REWARD
Talents
3
Air Defense
Description

This unit or spire can attack units with Flying.

AI Description

AI This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.

# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

AI This unit attacks and retaliates from up to # hex(s) away.

Burrow
Description

Ungrouped only. After this unit’s movement, you may remove all of its health and place it on any adjacent non–path hex, ignoring terrain type. It is now inactive. At the start of your next turn, this unit flips over, recovers its full health and takes its turn normally.

AI Description

AI Leaves group if grouped. After this unit’s movement, if it has less than its full health, remove all of its health and place it on any adjacent non-path hex, ignoring terrain type. It is now inactive. At the start of its faction’s next turn, this unit flips over, recovers its full health and takes its turn normally.

Promoted
Promoted Mugwump

Mugwump - [Promotion_Star]

Griege logo Griege
Minion
1
QTY
Path
TERRAIN
[Health_Stat:5]
HEALTH
[Attack_Stat:3]
ATTACK
[Movement_Stat:3]
MOVEMENT
[Source_Reward:4]
SOURCE
REWARD
Talents
1
Recruiter
Description

Before or after this unit’s movement, you may gain control of an adjacent landmark minion. The controlled minion moves this turn.

AI Description

AI Before or after this unit’s movement, if it is adjacent to a landmark minion, this unit’s faction gains control of that minion. The controlled minion moves this turn.

Unit Strategies

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