Line-Runner

Keel logo Keel
Minion
2
QTY
Path
TERRAIN
[Health_Stat:3]
HEALTH
[Attack_Stat:2]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:4]
COMMAND POINTS
[Source_Reward:2]
SOURCE
REWARD
Talents
2
Air Defense
Description

This unit or spire can attack units with Flying.

AI Description

AI This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.

Pollinate
Description

After this unit is defeated, you may spend 2 Source to add an upgrade of your choice to the bottom of the nearest keel spire to where this unit was defeated, ignoring upgrade capacity.

AI Description

AI After this unit is defeated, add a [ATTACK_UPGRADE] to the bottom of the nearest keel spire to where this unit was defeated, ignoring upgrade capacity.

Promoted

Line-Runner - [Promotion_Star]

Keel logo Keel
Minion
2
QTY
Path
TERRAIN
[Health_Stat:5]
HEALTH
[Attack_Stat:2]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Source_Reward:2]
SOURCE
REWARD
Talents
3
Air Defense
Description

This unit or spire can attack units with Flying.

AI Description

AI This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.

Pollinate
Description

After this unit is defeated, you may spend 2 Source to add an upgrade of your choice to the bottom of the nearest keel spire to where this unit was defeated, ignoring upgrade capacity.

AI Description

AI After this unit is defeated, add a [ATTACK_UPGRADE] to the bottom of the nearest keel spire to where this unit was defeated, ignoring upgrade capacity.

Static Return
Description

This unit retaliates at unlimited range and retaliates every time it is attacked.

AI Description

AI This unit retaliates at unlimited range and retaliates every time it is attacked.

Unit Strategies

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