During exploration, you may explore one landmark that is not adjacent to one of your minions, so long as it is on the same hex group as this unit.
Talent does not trigger for AI units.
After this unit’s movement, you may remove an adjacent landmark chip from play (do not gain any rewards for that chip).
This unit or spire can attack units with Flying.
This unit or spire can attack units with Flying. Spires will prioritize attacking Flying units if there are multiple possible targets of the same priority level.
When this unit would flip to its basic side, you may instead place it beside your barracks. This unit must be deployed again in the next wave (for 0 CP).
When this unit would flip to its unpromoted side while it is not at full health, it will instead return to its fortress. This unit will be added to the bottom of the next wave’s deployment stack. Talent does not trigger during the last wave of a game.
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