Instead of attacking, this spire may deal 1 damage to an adjacent unit and teleport it to a valid hex up to 3 hexes away from this spire. Then, flip this spire, keeping existing upgrades
If this spire would attack an adjacent hero that it cannot defeat, it will forego its attack. It instead deals 1 damage to the hero and teleports it to a valid hex up to 3 hexes away from the hero’ s mark as possible. Then, flip this spire, keeping existing upgrades
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