Awsh

Awsh

Brawnen logo Brawnen
Hero
1
QTY
Forest
Forest
TERRAIN
[Health_Stat:3]
HEALTH
[Attack_Stat:1]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Source_Reward:3]
SOURCE
REWARD
[Upgrade_Capacity:1]
UPGRADE CAPACITY
Talents
1
Hunter
Description

When attacking a landmark, deal +1 damage.

AI Description

AI When attacking a landmark, deal +1 damage.

Promoted
Promoted Awsh

Awsh - [Promotion_Star]

Brawnen logo Brawnen
Hero
1
QTY
Forest
Forest
TERRAIN
[Health_Stat:3]
HEALTH
[Attack_Stat:2]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Source_Reward:4]
SOURCE
REWARD
[Upgrade_Capacity:1]
UPGRADE CAPACITY
Talents
2
Hunter
Description

When attacking a landmark, deal +1 damage.

AI Description

AI When attacking a landmark, deal +1 damage.

Survival
Description

At the end of your turn, if this unit did not move or attack, it may recover 1 health.

AI Description

AI If this unit is at less than full health and would not be able to attack after moving this turn, it will not move or attack. At the end of a turn in which it does not move or attack, it recovers 1 health.

Description

Awsh is the Brawnen starting hero. He is a good generalist for the first couple waves, with a specialty in killing landmark minions due to his Hunter talent. He has a very clear promotion decision, where all he gains is Survival and doesn’t lose an attack.

 

While Awsh is very useful at securing early source, his effectiveness drastically falls off for later waves.

 

He is a good supplement to Kram, but is not good on his own. Replacing Awsh with Drang or a market hero at later stages should be considered regardless of if Awsh lives.

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