Campfire Mode triggers at the start of a player's
Turn during the onslaught phase when there are no
Opposing Units In Play. A
Unit is either a
Minion or a
Hero.
Campfire Mode is only intended to be triggered if one side has completely wiped out the forces of all of their opponents. This is not the same as the trigger for the end of the
Wave, which happens when there are no
Faction minions left
In Play on either side. The
Wave can end without
Campfire Mode ever being triggered. An easy way to remember to check if
Campfire Mode has triggered is when all of your opponents take a
Turn but do not have the option to move
Units because they have none left
In Play.