When attacking a landmark, deal +1 damage
When attacking a landmark, this unit deals +1 damage
When attacking, this unit may attack an opposing unit 2 hexes away. If it does, flip this unit to its other side and remove an upgrade of your choice
If there are no adjacent units, spires, or fortress gates that this unit would damage with its attack, it will attack an opposing unit 2 hexes away if possible. If it does, flip this unit to its other side and remove an upgrade. Upgrades are removed in the following preference order: fortifi- cation, range, attack
Be the first to share a strategy for this unit!