After a keel minion ends its movement on the same hex group as this spire, you may remove an upgrade from this spire to add 2 health to that unit, which may exceed the unit’s health stat. This cannot be used on a minion that is already above max health.
After a keel minion ends its movement on the same hex group as this spire, remove the bottom upgrade from this spire to add 2 health to that unit, which may exceed the unit’s health stat. Cannot be used on a minion that is already above max health.
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