This unit attacks and retaliates from up to # hex(s) away.
Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.
At the start of the Prep Phase, you may spend up to 1 Source for each keel spire that is on the same hex group as this unit. Gain 1 CP for each Source spent.
Talent does not trigger for AI units.
Be the first to share a strategy for this unit!
Sign in to access your Cloudspire Helper account
Don't have an account? Create one here