Once per wave. At the end of your turn during the Onslaught Phase, this unit may move and attack even if it has already done so this turn.# Elfin You may place # elfinkaze on top of this unit at the start of each Onslaught Phase, or when it is deployed if it is in your deployment stack. # Range This unit attacks and retaliates from up to # hexes away. # Roost Any number of elfinkaze may share a hex with this unit or spire by moving onto it. When elfinkaze move off of this chip, they assume # as their movement stat. When this unit moves, elfinkaze on it are moved with it. # Tracker Instead of moving, you may teleport this unit up to # hexes. If you do, it must teleport to a valid hex adjacent to a revealed landmark minion
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