Forsaken

Forsaken

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Minion
2
QTY
Water
Water
TERRAIN
[Health_Stat:7]
HEALTH
[Attack_Stat:4]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:7]
COMMAND POINTS
[Source_Reward:4]
SOURCE
REWARD
Talents
4
Assault
Description

When this unit attacks a spire, remove the bottom upgrade before dealing damage.

AI Description

AI When this unit attacks a spire, remove the bottom upgrade before dealing damage.

Neglected
Description

If forsaken are the only minion type in play, the wave ends. The forsaken stay in play.

AI Description

AI If forsaken are the only minion type in play, the wave ends. The forsaken stay in play.

Stubborn
Description

This unit cannot be grouped or use Riftwalk.

AI Description

AI This unit cannot use Riftwalk.

Unruly
Description

Before this unit’s movement each turn, roll the forsaken die and apply the result to this unit.

AI Description

AI Before this unit’s movement each turn, roll the forsaken die and apply the result to this unit. If this unit is promoted, it will reroll the forsaken die if it rolls [Movement_Stat:-] or [Attack_Upgrade_Stat:-] on its first roll.

Promoted
Promoted Forsaken

Forsaken - [Promotion_Star]

Brawnen logo Brawnen
Minion
2
QTY
Water
Water
TERRAIN
[Health_Stat:8]
HEALTH
[Attack_Stat:4]
ATTACK
[Movement_Stat:2]
MOVEMENT
[Command_Stat:7]
COMMAND POINTS
[Source_Reward:4]
SOURCE
REWARD
Talents
4
Assault
Description

When this unit attacks a spire, remove the bottom upgrade before dealing damage.

AI Description

AI When this unit attacks a spire, remove the bottom upgrade before dealing damage.

Neglected
Description

If forsaken are the only minion type in play, the wave ends. The forsaken stay in play.

AI Description

AI If forsaken are the only minion type in play, the wave ends. The forsaken stay in play.

Lone Wolf
Description

This unit cannot be grouped.

AI Description

AI Talent does not trigger for AI units.

Unruly
Description

Before this unit’s movement each turn, roll the forsaken die and apply the result to this unit.

AI Description

AI Before this unit’s movement each turn, roll the forsaken die and apply the result to this unit. If this unit is promoted, it will reroll the forsaken die if it rolls [Movement_Stat:-] or [Attack_Upgrade_Stat:-] on its first roll.

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