Glider

Glider

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Minion
1
QTY
Water
Water
TERRAIN
[Health_Stat:2]
HEALTH
[Attack_Stat:1]
ATTACK
[Movement_Stat:3]
MOVEMENT
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:2]
SOURCE
REWARD
Talents
3
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

AI This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Breakneck
Description

This unit must make as much progress as possible when moving. During its movement, this unit may pass through units, spires, and landmarks but cannot end its movement on an occupied hex.

AI Description

AI This unit must make as much progress as possible when moving. During its movement, this unit may pass through units, spires, and landmarks but cannot end its movement on an occupied hex.

# Range
Description

This unit attacks and retaliates from up to # hex(s) away.

AI Description

AI This unit attacks and retaliates from up to # hex(s) away.

Promoted
Promoted Glider

Glider - [Promotion_Star]

Horizon's Wrath logo Horizon's Wrath
Minion
1
QTY
Water
Water
TERRAIN
[Health_Stat:2]
HEALTH
[Attack_Stat:1]
ATTACK
[Movement_Stat:4]
MOVEMENT
[Command_Stat:2]
COMMAND POINTS
[Source_Reward:1]
SOURCE
REWARD
Talents
4
Flying
Description

Ungrouped only. This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

AI Description

AI This unit can only be attacked by units or spires with Air Defense or Flying. Other units may displace this unit.

Breakneck
Description

This unit must make as much progress as possible when moving. During its movement, this unit may pass through units, spires, and landmarks but cannot end its movement on an occupied hex.

AI Description

AI This unit must make as much progress as possible when moving. During its movement, this unit may pass through units, spires, and landmarks but cannot end its movement on an occupied hex.

Transport
Description

During the Prep Phase, this unit must be grouped with exactly one minion under it. The minion grouped under this unit may have a lower movement stat.

AI Description

AI Talent does not trigger for AI units.

Innovative
Description

This unit ignores “ungrouped only” text on its other talents.

AI Description

AI This unit ignores “ungrouped only” text on its other talents.

Unit Strategies

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