Your opponents'
Spires Fire, or
Attack, on your
Turn during the Onslaught Phase as opposed to their own. When
Spires Fire, the player to your left checks if you, as the current player, have any
Units within range of any of their
Spires. If you do, their applicable
Spires will
Attack. For each
Attacking Spire, they must choose a
Target if there are multiple possible
Units in range, roll
Spire Attack dice equal to their
Spire' s
Attack stat, and deal the rolled result in
Damage to the targeted
Unit. Then, the next
Opposing player in
Turn order does the same until all
Opposing players have had a chance to fire their
Spires.
Units do not retaliate against
Spires.
Spires cannot
Attack landmarks,
Spires,
Fortress gates, or
Units belonging to players that are not currently taking their
Turn.