Movement

Term Definition & Details

Description

Units move up to their movement stat in hexes during their movement phase. Movement must be along valid paths or Adjacent hexes. Units cannot move through Occupied hexes unless they have the ability to do so. Units can be displaced by game effects. See also: Valid Hex, Occupied, Displace

Term Information

Created

Nov 29, 2025 at 3:20 AM

Last Updated

Nov 29, 2025 at 3:20 AM

Term ID

132